
Few other video games pull off this unique style as effectively as Max Payne and its sequel. The idea of an honest cop out for revenge in a hopelessly corrupt city is also pure noir fiction. Max's many internal monologues are something straight out of any "hardboiled" detective story from the 30s or 40s. In Max Payne 2: The Fall of Max Payne, the titular hero, aided by the femme fatale Mona Sax, must outrun legions of hitmen associated with a secret society called the Inner Circle.īoth stories are filled to the brim with neo-noir themes, tropes, and dialogue. After his wife and infant child are murdered by junkies high on a strange drug known as "Valkyr," Max devotes all his energy to discovering the source of the new narcotic. The original Max Payne was primarily a revenge story.

Although many of the technical mechanics of the first two Max Payne games have atrophied, one area that remains strong to this day is the narrative. It's difficult to understate the importance of an engrossing story in a singleplayer video game.
